The elder and a few senior players last event mentioned a few notes I recently recalled and decided to look up to make sure I understood them correctly.
Killing strike and Increased damage were reputed to destroy weapons upon use, with the exception of Increased Damage's exception of having a high enough quality weapon.
The online rules state this as true, however there's no note about Killing Strike destroying the weapon; is that stated in the rule book?
We played "Feign Death" and "Mask of Death" last time as not taking damage upon use/onset because of the excessive hit style used by the newcomers (Hey, I'll keep hitting them until they say "dead" because I'll see some players get up). The online rules however state that should extra hits be applied, "Feign Death" is removed and damage is taken normally.
Maybe we need a slight change? The skill could be nonmagical, while the magical one protects the player?
I'm just running some thoughts.
Maybe what we need is an out of game day to just sit and chill over rules and have a good time that way.
Heh, I'm up for Saturday!
